Technical Blog

Sharing professional knowledge on DSP algorithms, sound design, and recording techniques

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DSP Algorithms 2024-12-30

Designing and Implementing Dynamic Filters

Exploring how to link input signal envelopes with filter parameters to achieve dynamic filtering effects. Deep dive into VenusDynamicFilter's core algorithms, from envelope followers to LUT mapping...

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Plugin Dev 2024-12-25

Getting Started with JUCE Framework

JUCE is the preferred framework for cross-platform audio application development. This article introduces JUCE's basic concepts, project structure, and development workflow to help you get started with audio plugin development...

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Sound Design 2024-12-20

Layering Techniques for Game Sound Effects

Deep dive into how to build unique game sound effects from scratch through frequency and time domain layering design. Using impact sounds as an example, explaining the role of each layer and mixing techniques...

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Recording 2024-12-15

Foley Recording Fundamentals

Foley is an essential part of film post-production. This article shares the basics of Foley recording, including venue selection, microphone placement, and techniques for creating common sound effects...

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DSP Algorithms 2024-12-10

TPT Filter Principles Explained

Topology-Preserving Transform (TPT) filters are commonly used in modern audio plugins. This article deeply analyzes the mathematical principles and implementation details of TPT filters...

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Sound Design 2024-12-05

Game UI Sound Design Insights

UI sounds are important feedback for player interaction. This article shares how to design pleasant yet non-intrusive UI sounds, and how to handle high-frequency triggered interaction sounds...

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* The above are sample articles, detailed content coming soon